ative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention. Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger. It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps, that’s a skill harder to master.
Door Kickers is currently in Alpha, playable but not finished yet. But our users and the press think its already very fun and addictive! And there’s a lot of gameplay in 37 handcrafted levels + the mission generator, as of Alpha 5. What can you actually expect? Obviously some features are not yet implemented. There are also small bugs or gameplay tuning issues and you can say the experience is not yet final quality. We are releasing regular updates to the game and will do so throughout 2013, with an Estimated release of the final game in Q1 2014. Each update comes with new stuff, new toys, new levels. By buying the game in Early Access you will also receive the full game, upon its release.
2D, Top Down for optimal tactical analysis
Real Time With Free Pause
No turns, no hexes, no action points or awkward interfaces
Realistic but action packed
Non-linear levels, freeform gameplay
Mission editor and modability
Unlimited gameplay via mission generator and level editor
Online Cooperative Multiplayer (2 players)